
Game Title:
Game Description: Lunacy is a game played on a field by two alliance teams, one red and one blue. The object of the game is to score higher than your
opponent by placing the game pieces in trailers that are attached to the opposing alliance's robots.
Robot Specs: Horizontal Dimensions: 28 inches x 38 inches
Vertical Dimension: 60 inches
Maximum Weight: 120 pounds
Team Captain Daniel Krastev says:
Our first year was marked by an intensive time investment by all of our team members and advisors, in an effort to design, build, and organize not just the robot, but also our team. After loads of effort and disputes, we devised our first -- or
FIRST -- creation. It is housed by a plywood hopper, which contains a fast rotary motor that launches the Orbit Balls into the opponents' trailers. Additionally, there is a smaller version of the hopper right above the components. This "basket" is used to deliver the Super Orbit Balls to the fueling station, so they can be launched by our human players into the larger hopper for deployment. Although seemingly simple on the outside, this robot is essentially a powerhouse on the inside, as it contains the next generation of the Jaguar Speed Controllers, and cRIO. Ultimately, we were successful; we won the Rookie Inspirational Award, and placed in the top 30 out of 67 teams at the NYC Regional at Javitz Center.
For more information on the 2009
Lunacy on Earth Game, check out the 2009
FIRST Robotics Competition Manual
here
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Game Title:
Game Description: Breakaway is a game played on a field by two alliance teams, one red and one blue. The object of the game is to score higher than your opponent by shooting balls into a goal, climbing on the alliance tower/platform, or by lifting an alliance robot off the surface.
Robot Specs: Normal Configuration Max Horizontal Dimensions: 28inches x 38 inches
Max Height: 60 inches
Maximum Weight: 120 pounds
Finale Configuration Max Horizontal Dimensions: 84 inch diameter vertical right cylindrical volume
Max Height: 90 inches
Maximum Weight: 120 pounds
Team Captain Daniel Krastev says:
This year was our most pivotal year. Having gained some confidence and experience from our rookie year, we attempted to tackle a complex task with even more complex robotic mechanisms. That was our largest mistake to this day, and marks the time when we learned our most important life lesson - "Keep It Simple, Stupid." We attempted to use pneumatics in order to lift a pulley lever up to the bar, so that the robot can lift itself off the ground. Although we were successful during the practice rounds at the regional, we couldn't get the hook on the bar during our official rounds. Additionally, by focusing all of our time and energy on the kicker, pulley, and pneumatics attachments, we didn't have enough time to test our drive train to the limit. As a result, our drive train system, and electrical components had major design flaws that inhibited our performance during at the competitions. Although we left Javitz Center without any major awards, we left even more motivated to come back, and surprise our competition the following year.
For more information on the 2010 Breakaway Game, check out the 2010 FIRST Robotics Competition Manual
here